8 Ball Billiards: Gameplay

October 21, 2008

Setup

To start the game, the object balls are placed in a triangular rack. The base of the rack is parallel to the end rail (the short end of the pool table) and positioned so the apex ball of the rack is located on the foot spot. The balls in the rack are ideally placed so that they are all in contact with one another. This is accomplished by pressing the balls together from the back of the rack toward the apex ball. The placement of the balls, for a legal rack according to World Standardized Rules is that the 8 ball is placed in the center, while the two lower corners must be a stripe and a solid (see image). The cue ball is placed anywhere the breaker desires inside the “kitchen”.

Break

One person is chosen (by a predetermined method, e.g., coin flip, win or loss of previous game, lag) to shoot first and break the object ball rack apart. If the shooter who breaks fails to make a legal break (usually defined as at least four balls hitting cushions or an object ball being pocketed), then the opponent can demand a re-rack and become the breaker, or elect to play from the current position of the balls.

If the breaker pockets a ball, it is still that player’s turn and the table is considered “open” (meaning the breaker can still make any object ball to determine if he/she will only shoot solids or stripes throughout the game). If the breaker fails to make another ball after the break, the table is still considered “open” until someone legally pockets a ball.

According to World Standardized Rules, if the 8 ball is pocketed on the break, the breaker may ask for a re-rack or have the 8 ball spotted and continue shooting. If the breaker scratches while pocketing the 8 ball on the break, the incoming player has the option of a re-rack or having the 8 ball spotted and begin shooting with ball-in-hand behind the head string.

For regional variations, see below.

Turns

A player (or team) will continue to shoot until committing a foul (fault), taking a safety, or failing to legally pocket an object ball on a non-safety shot. Thereupon it is the turn of the opposing player(s). Play alternates in this manner for the remainder of the game. Following a foul, the incoming player has ball-in-hand anywhere on the table, unless the foul occurred on the break shot, as noted previously.

Pocketing the 8 ball

Once all of a player’s or team’s group of object balls are pocketed, they may attempt to sink the 8 ball. To win, the player or team must first designate which pocket they plan to sink the 8 ball into and then successfully pot the 8 ball in that called pocket. If the 8 ball falls into any pocket other than the one designated, is knocked off the table, or a foul (see below) occurs and the 8 ball is pocketed, the player loses the game. Otherwise, the player’s turn is over (including if a foul occurs on an unsuccessful attempt to pocket the 8 ball; in some leagues, such as the VNEA, such fouls are also loss of game, but not in World Standardized Rules).

Winning

Any of the following circumstances result in a game win:

* A player legally pockets the 8 ball into a designated pocket, after all his or her object balls have been pocketed
* The opposing player illegally pockets the 8 ball (e.g. before clearing all of his/her object balls, does so on the same shot as the last such object ball, or it falls into a pocket other than the one that was designated)
* The opposing player commits any foul, including scratching the cue ball into a pocket, or knocking it off the table, during the same inning that the 8 ball is pocketed. A scratch or foul is not a loss of the game if the 8 ball is not pocketed or jumped from the table.
* The opposing player knocks the 8 ball off the table.

Fouls

* The shooter fails to strike one of his/her own object balls (or the 8 ball, if all of said object balls are already pocketed) with the cue ball, before other balls (if any) are contacted by the cue ball. This includes “split” shots, where the cue ball strikes one of the shooter’s and one of the opponent’s object ball simultaneously.
* No ball comes into contact with a cushion or is pocketed, after legal cue ball contact with the (first) object ball (or 8 ball, if shooting for the 8).
* The cue ball is pocketed (“scratched”)
* The shooter does not have at least one foot on the floor (this requirement may be waived if the shooter is disabled in a relevant way, or the venue has not provided a mechanical bridge)
* The cue ball is shot before all balls have come to a complete stop from the previous shot
* The cue ball is struck more than once during a shot
* The cue ball is jumped entirely or partially over an obstructing ball with an illegal jump shot that scoops under the cue ball
* The cue ball is clearly pushed, with the cue tip remaining in contact with it more than momentarily
* The shooter touches the cue ball with something other than the tip of the cue
* The shooter touches any other ball (with body, clothing or equipment), other than as necessary to move the cue ball when the player has ball-in-hand
* The shooter knocks a ball off the table
* The shooter has shot out-of-turn
* On the break shot, no balls are pocketed and fewer than four balls reach the cushions (in which case the incoming player can demand a re-rack and take the break or force the original breaker to re-break, or may take ball-in-hand and shoot the balls as they lie)

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